L u c a B o t t u r i Curriculum Vitae

Publications

If you are interested in my publications for research or teaching purpose and experience difficulties in finding them, please contact me. Those marked with ° are available at http://doc.rero.ch/ (search with my last name). Shaded titles are in press.

Books

Botturi, L., Stubbs, T. (eds.) (2008). Handbook of Visual Languages in Instructional Design: Theories and Pratices. Hershey, PA: Informing Science Reference.
>> Available on Google Books
>> Book review from the Canadian Journal of Learning Technologies by G. Kopp

Botturi, L., Cantoni, L., Succi, C. & the NewMinE Lab (2007). eLearning: capire, progettare, valutare. Milano: FrancoAngeli [Italian].

Book Chapters

Botturi, L. (2010). Before and Beyond Computers: Games for Engaging Classroom Teaching. In Hirumi, A. (ed.) Playing Games in Schools: Engaging Learners through Interactive Entertainment, International Society for Technology in Education [chapter 14].

Betrus, A. K. & Botturi, L. (2010). Principles of Using Simulations and Games for Teaching. In Hirumi, A. (ed.) Playing Games in Schools: Engaging Learners through Interactive Entertainment, International Society for Technology in Education [chapter 2].

Botturi, L., & Del Percio, M. (2009). Involvement, Institutional Roles and Design Models in E-learnig. U. Bernath, A. Szücs, A. Tait and M. Vidal, Distance and E-Learning in Transition, London, UK: ISTE - Hoboken, NJ: Wiley, 607-626.

Botturi, L., Cantoni, L., Lepori, B. & Tardini, S. (2009). Developing and managing an effective virtual campus: the eLab experience in the Swiss higher education contexts. In M. Stansfield (ed.), Institutional Transformation through Best Practices in Virtual Campus Development: Advancing E-Learning Policies, Hershey, PA: Informing Science Reference, 254-268

Botturi, L. & Loh, C. S. (2009). Once Upon a Game: Rediscovering the Roots of Games in Education. In C. T. Miller (ed.), Games: purpose and potential in education, New York: Springer, 1-22 [chapter 1]

Boot, E. W., Botturi, L., Gibbons, A. S. & Stubbs, T. (2008). Supporting Decision Making in using Design Languages for Learning Designs and Learning Objects. In Lockyer, L., Bennett, S., Agostinho. S, Harper, B. (Eds.). Handbook of Research on Learning Design and Learning Objects. Hershey, PA: Informing Science Reference, 851-868 [chapter 42]
>> Book presentation at IGI

Gibbons, A. S., Botturi, L., Boot, E. W., & Nelson, J. (2008). Design Languages. In M. Spector, D. Merrill, J. van Merriënboer, and M. Driscoll (ed.), Handbook of Research in Instructional Design, NY: Lawrence Erlbaum Associates (Routledge, Taylor & Francis), 633-645 [chapter 47].

Botturi, L. (2008). E2ML: A Tool for Sketching Instructional Designs. In L. Botturi & T. Stubbs (eds.), Handbook of Visual Languages in Instructional Design: Theories and Pratices. Hershey, PA: Informing Science Reference, 112-132 [chapter VII].

Botturi, L., Burgos, D., Caeiro, M., Derntl, M., Koper, R., Parrish, P., Sodhi, T. & Tattersall, C. (2008). Comparing Visual Instructional Design Languages. In L. Botturi & T. Stubbs (eds.), Handbook of Visual Languages in Instructional Design: Theories and Pratices. Hershey, PA: Informing Science Reference, 315-343 [chapter XVI].

Mazza, R. Botturi, L., & Tardini, S. (2007). L’introduzione, l’adattamento e l’estensione di Moodle nelle università della Svizzera italiana. In G. Franceschinis & D. Porporato (eds), Modelli e tecnologie della formazione in rete. Edizioni Mercurio: Vercelli, Italy, 275-286. ISBN 978-88-95522-09-8. [Italian].

Botturi, L. & Del Percio, M. (2007). Involvement, Institutional Roles and Design Models in E-learning. In U. Bernath & A. Sangrà (Eds.). Research on competence development in online distance education and e-learning - Selected papers from the 4th EDEN Research Workshop in Castelldefels/Spain, October 25 – 28, 2006. Oldenburg: BIS-Verlag, ASF series, 171-187.

Botturi, L., Cantoni, L., Inversini, A., & Succi, C. (2007). Sustainable eLearning quality: A lightweight method from experience. In N. Buzzetto-More (ed.), Advanced Principles of Effective eLearning, Santa Rosa, CA: Informing Science Press, 161-183.
>> Available on Google Books; in print on Amazon.

Botturi, L., Cantoni, L., Lepori, B., & Tardini, S. (2006). Fast Prototyping as a Communication Catalyst for E-Learning Design. In M. Bullen & D. Janes (eds.), Making the Transition to E-Learning: Strategies and Issues. Hershey, PA: Idea Group, 266-283.
>> Available on Google Books; in print on Amazon.
>>Selected and reprinted in L. A. Tomei (2007), Online and Distance Learning: Concepts, Methodologies, Tools, and Applications, Hershey, PA: Idea Group, vol II, 1014-1027.

Armani, J. & Botturil, L. (2005). Bridging the Gap with MAID: A Method for Adaptive Instructional Design. In Chen, S.Y. & Magoulas, G.D. (eds.), Advances in Web-based Education: Personalized Learning Environments, Hershey, PA: Idea Group, 147-177.
>> Available on Google Books; in print on Amazon.
>> Selected and reprinted in L. A. Tomei (2007), Online and Distance Learning: Concepts, Methodologies, Tools, and Applications, Hershey, PA: Idea Group, vol II, 852-874.

Botturi, L. (2000). Tre esempi di formazione online. In M. Gargantini (ed.), Le nuove Tecnologie Informatiche nell'Esperienza Educativa, Milano: Itaca [in Italian].

Full Articles in Peer-Reviewed Journals

Figl, K., Derntl, M., Caeiro Rodriguez, M., & Botturi, L. (2010). Cognitive effectiveness of visual instructional design languages. Journal of Visual Languages and Computing 21(6), 359-373 [Special issue on Visual Instructional Design Languages].

Derntl, M., Parrish, P., & Botturi, L. (2010). Beauty and Precision: Weaving Complex Educational Technology Projects with Visual Instructional Design Languages. International Journal of E-learning, IJEL 9(2), 185-202.

Cadoni, E., Botturi, L., Forni, D. (2008). Learning by Seeing: The TEMAS Multimedia Learning Objects for Civil Engineers. TechTrends 52(5), 17-21 [international column].

Botturi, L. & Giordani, A. (2008). Etica e formazione. Il caso dei sistemi adattativi multimediali. Rivista della Facoltà Teologica di Lugano, XIII , 17-39 [in Italian].

Botturi, L. & Calvo, S. (2007). E-learning and Communication Sciences: an interdisciplinarity2 approach. Studies in Communication Sciences, 6(2), 255-268 [short paper].

Mazza, R., & Botturi, L. (2007). Monitoring an online course with the GISMO tool: a case study. Journal of Interactive Learning Research, 18(2), 251-265.

Botturi, L., Cantoni, L., & Tardini, S. (2006) Introducing a Moodle LMS in higher education: the Tessin (Switzerland) e-Courses experience. Journal of e-Learning and Knowledge Society (Je-LKS), 2(1), 123-130 [special issue about Emerging learning environments and Open source in e-learning].
>> Available online.

Botturi, L. (2006). Design models as emergent features: An empirical study in communication and shared mental models in instructional design. Canadian Journal of Learning Technologies, 32(2), 119-148.
>> Available online.

Botturi, L. (2006). E2ML. A visual language for the design of instruction. Educational Technologies Research & Development, 54(3), 265-293.

Derntl, M., & Botturi, L. (2006). Essential use cases for pedagogical patterns. Computer Science Education, 16 (2) 137-156 [special issue on pedagogical patterns].

Cantoni, L. & Botturi, L. (2005). eLearning Meeting Modular Education, the Case of Learning Objects. Revue Suisse de Sciences de l’éducation / Rivista svizzera di scienze dell’educazione / Schweizerische Zeitschrift für Bildungswissenschaften RSSE/SZBW, 27(2), 231-251 [Thematic issue on Modularity].

Botturi, L. (2005). Visual Languages for Instructional Design: an Evaluation of the Perception of E2ML. Journal of Interactive Learning Research, 16(4), 329-351.°

Triacca, L., Bolchini, D., Botturi, L. & Inversini, A. (2004). MiLE: Systematic Usability Evaluation for E-learning Web Applications. AACE Journal, 12(4) [Online journal, Outstanding Paper Awards - Invited Paper from EDMEDIA 2004] .

Botturi, L. (2004). Visualizing Learning Goals with the Quail Model. Australasian Journal of Educational Technologies - AJET 20(2), 248-273.
>> Available online.

Rocci, A., Armani J. & Botturi, L. (2003). SWISSLING: an E-learning Linguistics Network in the Making - Motivations, Results and Outlooks. Studies in Communication Sciences [Special Issue on New Media in Education], 165-179.°

Editor

Caeiro Rodriguez, M., Derntl, M., & Botturi, L. (2010). Journal of Visual Languages and Computing 21(6). Special issue on Visual Instructional Design Languages.

Caeiro, M., Derntl, M., Botturi, L. (2009). Proceedings of VIDLATEL 2009 - First International Workshop on
Visual Design Languages and Applications for Technology Enhanced Learning
. July 17th, Riga, Latvia (within ICALT 2009).
>> Available online.

Botturi, L., Mazza, R., Tardini, S. (2006). Proceedings of FOSLET 2006 - Workshop on Free and Open Source Learning Environments and Tools. June 10th, Como, Italy (within OSS 2006).
>> Available online.

Full Papers in Proceedings of International Conferences

Botturi, L., Bramani, C., & Corbino, S. (2010). Stories, Drawings and Digital Storytelling: a Voice for Children with Special Education Needs. Online proceedings of the Workshop on Interactive Storytelling for Children at IDC 2010, Spain, Barcelona. Paper available online.

Rapetti, E., Butti, M., Misic, S., Botturi, L., & Cantoni, L. (2009). Realizing the technological potential of young employees with LEGO bricks. Proceedings of Ethnographic Praxis in Industry Conference - EPIC2009. American Anthropology Association, Chicago, IL‐USA, 343‐347

Cantoni, L., Marchiori, E., Faré, M., Botturi, L., & Bolchini, D. (2009). A Systematic Methodology to Use LEGO Bricks in Website Design. Proceedings of SIGDOC 2009, 27th ACM International Conference on Design of Communication, Bloomington, IN (October).

Cantoni, L., Botturi, L., Faré, M., & Bolchini, D. (2009). Playful Holistic Support to HCI Requirements using LEGO Bricks. Proceedings of HCI International, San Diego, CA 844-853 (August).

Botturi, L., Rapanta, X., & Schmeil, A. (2009). Communication patterns in design teams. Proceedings of Communicating (by) Design, April 15-17, University Sint-Lucas, Belgium (April), 513-523.

Botturi, L., Di Maria, A., & Inversini, A. (2009). City Treasure. Mobile Games for Learning Cultural Heritage. Proceedings of Museums & the Web, Indianapolis, IN (April).
>> Available online at http://www.archimuse.com/mw2009/papers/botturi/botturi.html

Derntl, M., Parrish, P., & Botturi, L. (2008). Beauty and Precision in Instructional Design. Proceedings of EDMEDIA 2008, Vienna, Austria, 356-365 (June).

Botturi, L. (2006). Involvement, Institutional Roles and Design Models in E-Learning. 4th EDEN Research Workshop, Casteldefells (Barcelona), Spain (October).

Botturi, L., Derntl, M., Boot, E., & Figl, K. (2006). A Classification Framework for Educational Modeling Languages in Instructional Design. Proceedings of IEEE ICALT 2006, Kerkrade, the Netherlands, 1216-1220.

Dimitrova, V., Botturi, L., Matravers, J., Tebb, C., Withworth, D., Geldermann, J., & Hubert, I. (2005). Development-oriented eLearning Tool Evaluation: the Edukalibre Approach. EDMEDIA 2005 (vol. 1) , Montreal, Canada, 1104-1109.

Botturi, L. (2004). E2ML: A Visual Instructional Design Language. AECT 2004 Convention (vol. 2), Chicago, Illinois, USA, 70-79.

Triacca, L., Bolchini, D., Botturi, L. & Inversini, A. (2004). MiLE: Systematic Usability Evaluation for E-learning Web Applications. EDMEDIA 2004 (vol. 1), Lugano, Switzerland, 4398-4405. [BEST PAPER AWARD].

Armani, J., Botturi, L., Cantoni, I., Di Benedetto, M., & Garzotto, F. (2004). Integrating Instructional Design and Hypermedia Design. EDMEDIA 2004 (vol. 1), Lugano, Switzerland, 1713-1719.

Botturi, L. (2004). A Visual Languages for Instructional Design: Evaluating the Perceived Potential of E2ML. EDMEDIA 2004 (vol. 1) , Lugano, Switzerland, 243-250.

Belfer, K. & Botturi, L. (2004). Online Learning Design with Pedagogical Patterns. SALT New Learning Technologies Conference 2004, Orlando, Florida, USA.

Belfer, K. & Botturi, L. (2003). Pedagogical Patterns for Online Learning. ELEARN 2003 (vol. 1), Phoenix, Arizona, USA, 881-884.
>> This article was also published on www.elera.net (see under "articles").

Armani, J. & Botturi, L. (2003). Adaptive Hypermedia System Design: a Method from Practice. WWW/Internet 2003, Algarve, Portugal, 843-848.

Botturi, L. (2003). E2ML - Educational Environment Modeling Language. EDMEDIA 2003 (vol.1), Honolulu, Hawaii, USA, 304-311.

Botturi, L., Inglese, T. & Rozalèn, S. (2003 a). The New Media Juke-Box: a Multimedia Project. EDMEDIA 2003 (1) , Honolulu, Hawaii, USA, 984-989.

Botturi, L., Inglese, T. & Rozalèn, S. (2003 b). Design and Trust as Key Factors in E-learning. SITE 2003 (1) , Albuquerque, New Mexico, USA, 1379-1382.

Botturi, L. (2002). Knowledge as Relationship and E-Learning. ELEARN 2002 (1), Montreal, Canada, 144-153.

Armani, J., Botturi, L. & Rocci, A. (2002). Maps as Learning Tools: the SWISSLING Solution. 4th International Conference on New Educational Environments - ICNEE 02, Lugano, Switzerland, [proceedings have no page numbers, but sections: 2.1 / 7].

Botturi, L. & Tagliatesta, B. (2001). A Map of E-Learning. Proceedings of the 3rd International Conference on New Learning Technologies, Fribourg, Switzerland, 2.2.1.-2.2.7.

Botturi, L. & Borselli, L. (2001). Biblioteche Virtuali tra Luogo e Strumento. Workshop Intelligenza Artificiale per i Beni Culturali e le Biblioteche Digitali, Conferenza AI*IA, Università di Bari, Italy, 1-5 [in Italian].

Botturi, L. Mittenecker, G. & Plasser, E. (2000). Seaway Tracker. ECIS 2000, Vienna, Austria, 1376-1383.

Short Papers in Proceedings of international conferences

Cavallo, G., & Botturi, L. (in press). From the quarry to the palette of natural earths: teaching pigment analysis with e-learning. Proceedings of VAST 2006, Cipro [project paper].

Inversini, A., Botturi, L., & Triacca, L. (2006). Evaluating LMS Usability for Enhanced eLearning Experience. EDMEDIA 2006, Orlando, Florida, USA, 595-601.

Dimitrova, V., Botturi, L., Matravers, J., Tebb, C., Withworth, D., Geldermann, J., & Hubert, I. (2005). Development-oriented eLearning Tool Evaluation: the Edukalibre Approach. Proceedings of OSS 2005, Genova, Italy.

Full presentations, posters and other sessions at international conferences (i.e., no paper)

Botturi, L., & Bramani, C. (2010). Stories, Drawings and Digital Storytelling for education. Presentation at the Colloque TIC et formation du CTIE 2010, Bern, Switzerland.

Bramani, C., & Botturi, L. (2010). Boys are like girls: same but different. Presentation at the PREDIL final conference, Ruzomberku, Slovakia [European Lifelong Learning project].

Miller, C. T., Simpson, E. S., Nettleton, K., Rieber, L., Barbour, M. K., & Botturi, L. (2009). Is There a Future for Games in Education? A Panel Discussion of Current Problems and Future Potentials for Games. AECT 2009 Convention, Louisville, Kentuky (October) [panel discussion].

Botturi, L., & Bramani, C. (2009). Stories, Drawings and Digital Storytelling: a Voice for Children with Special Education Needs. AECT 2009 Convention, Louisville, Kentuky (October).

Botturi, L. (2008). Ethics in Educational Technologies: the Case of Adaptive Hypermedia Systems. AECT 2008 Convention, Orlando, Florida, USA (November).

Botturi, L. (2008). Before and Beyond Computers: Games for Engaging Classroom Teaching. AECT 2008 Convention, Orlando, Florida, USA (November).

Betrus, A.K. & Botturi, L. (2008). Increasing Player Engagement without Breaking Your Budget: Simple Choices that Make a Big Difference. Games + Learning + Society, Madison, Wisconsin, USA (July)

Shelton, B., Adocock, A., Betrus, A., Botturi, L., Hirumi, A., Shaffer, D., & Winn, B. (2008). What Should I Do, No That I'm in the Game? 3 Years Later of "The Papers, Projects & Practices of Teaching Educational Games. Games + Learning + Society, Madison, Wisconsin, USA (July) [Chat'n'frag session]

Botturi, L. & Stubbs, T. (2007). Exploring Languages in Instructional Design: Creative Design and Method. AECT 2007 Convention, Anaheim, California, USA (October) [panel session].

Botturi, L. & Loh, C.S. (2007). Why You Cannot Afford To Be a Videogame Illiterate. AECT 2007 Convention, Anaheim, California, USA (October).

Parrish, P., & Botturi, L. (2007). Designing and Assessing Aesthetic Learning Experiences. AECT 2007 Convention, Anaheim, California, USA (October).

Bertram P., Botturi, L., & Cavallo, G. (2007). Coloreonline. Convegno AIAr 2007, Colore e Arte. Firenze, Italy [poster].

Botturi, L. (2006). Communication in eLearning Design Teams. AECT 2006 Convention, Dallas, Texas, USA (October).

Gibbons, A., Botturi, L., Nelson, J., & Boot, E. (2006). Instructional Design Languages and Notation Systems: A Hands-on Experience. AECT 2006 Convention, Dallas, Texas, USA (October) [workshop].

Botturi, L., D'Alessio, G., Tschudi, D. (2006). How EGGS Can Put Together English, Technologies and Gender with a Game. AECT 2006 Convention, Dallas, Texas, USA (October).

Botturi, L., & Bertram, P. (2006). Colore: High Quality Multimedia Learning Objects about Color in Art and Design. AECT 2006 Convention, Dallas, Texas, USA (October) [poster].

Mazza, R., Botturi, L., Milani, C., & Tardini, S. (2006). L'introduzione e l'adattamento di Moodle nelle università della Svizzera italiana. Moodle Moot Italia 2006, Alessandria, Italy (April).

Loh, C. S., & Botturi, L. (2005). What's in a name?. AECT 2005 Convention, Orlando, Florida, USA (October) [Paper presented at the Instructional Games Symposium] .

Botturi, L. (2005). Object-oriented Instructional Design: What Are Learning Objects for a Higher Education Blended-learning Project? AECT 2005 Convention, Orlando, CA, USA (October) [poster].

Botturi, L. (2005). Fast Prototyping Development for Large eLearning Projects. eLearningGuild Rapid eLearning Development Online Symposium, April 2005 (February) [online seminar].

Botturi, L. (2003). Media Juke-Box. SITE 2003, Aulbuquerque, New Mexico, USA [interactive session].

Botturi, L. (2002). The New Media Juke-Box. ELEARN 02, Montreal, Canada [interactive session].

Short Communications on Journals

Botturi, L. (2009). Book review of "Handbook on Information Technologies for Education and Training (Second edition)", by Adelsberger, H. H., Kinshuk, Pawlowski, J. M., Sampson, D. (editors, 2008), published by Heidelberg, Germany: Springer-Verlag. Distance Education, 285-287 [special issue on learning design].

Botturi, L. (2008). Book review of "Don't Bother me Mum, I'm Learning", by M. Prensky, 2006. Studies in Communication Sciences, 8(1), 285-287.

Cantoni, L., Lepori, B., & Rezzonico, S. (eds.) (2003). Edum eLearning Manual. newMinE Paper, 3 [chapters on ID models and learning goals, non peer-reviewed]].
>> Available at http://www.newmine.org/NewMinE_ePaper3.pdf

Botturi, L. (2003). E2ML - A Modeling Language for Technology-dependent Educational Environments. Studies in Communication Sciences. [Special Issue on New Media in Education], March 2003 [this is my Ph.D. Thesis research statement].

Botturi, L. (2003). Instructional Design and Learning Technology Standards: an Overview. ICeF - Quaderni dell'Istituto, 9 [This is a state of the art report, non peer-reviewed].°

Botturi, L. (2002). Conference Report: ELEARN 02. Studies in Communication Sciences, 5(1).

Poglia, E., Cantoni, L., & Botturi, L. (2001). Un nuovo indirizzo alla facoltà di comunicazione. ICeF - Quaderni dell'Istituto, 1 [non peer-reviewed]. °

Botturi, L. (2000). Conference Report: EU Workshop on Semantic Web Technologies. Studies in Communication Sciences, 2(1).

Botturi, L. (2000). Paper Review: Content + Connectivity => Community. Studies in Communication Sciences, 1(1).

Theses

Botturi, L. (2003). E2ML: Educational Environments Modeling Language. Unpublished doctoral dissertation. Lugano, Switzerland: University of Lugano.
>> Available on RERO*DOC °

Botturi, L. (2000). Seaway Tracker: an advanced navigation engine for educational applications. Unpublished bachelor thesis / memoria di licenza. Lugano, Switzerland: University of Lugano. [awarded with maximum grade]
>> available at http://www.bul.unisi.ch/cerca/bul/memorie/com/pdf/9900Botturi.pdf

Technical and Project Reports

Botturi, L., & Giordani, A. (2007). Ethics in Educational Technologies: the Case of Adaptive Hypermedia Systems. Ethicbots Conference. Bonn, Germany (September) [talk].

Derntl, M., & Botturi, L. (2006). Use Cases for Pedagogical Pattern Systems. Technical Report #0602, Research Lab for Educational Technologies,
University of Vienna.

Botturil, L. (2004). Functional Assessment of some Open Source LMS [eLab report].

Botturil, L. (2004). Open Learning Materials Development. Intermediate report for the EU-IST Edukalibre project.

Botturi, L., Inversini, A. & Triacca, L. (2003). Usability Inspection Report for the Learning Community Center [eLearning application usability evaluation for BMW Italy and Alchera].

Miscellaneous

Ross Perkins, editor of the International Column in TechTrends, took time for interviewing me as recipient of the 2008 AECT DeKieffer Award in the May/June 2009 Issue. Read the interview.

Botturi, L. (2009). Playful Requirements Analysis with LEGO bricks. Invited talk at the School of Informatics at Indiana University & Purdue University Indianapolis (IUPUI) (April).

Entries for Visual Languages for Instructional Design, Game-based learning, Alias, Follow-up, Frame, GigE (Gigabit Ethernet), Hypertextual reference, Metadata Standard, Script, Embodyment. In the Tomei, L. (ed.) (2009) Lexicon of Online and Distance Education, Rowman & Littlefield Education, Lanham, MD, USA.

Interview on videogames on Giornale del Popolo, pagina dei ragazzi (april 1st, 2009, Italian)

Games and Learning, SWITCH special interest group presentation. SWITCH Journal (March)

Botturi, L. (2008). Il mondo dell'informazione: serve imparare l'alfabeto. Article for Internet & Valli, Giornale del Popolo, interview with J.P. Gee. (December, Italian).

Botturi, L. (2008). Il lato serio dei videogiochi. Article for Internet & Valli, Giornale del Popolo, interview with T. Betrus and E. Schneider, including a including book review of Dont' bother me mum, I'm learning by M. Prensky. (October, Italian).

Botturi, L. (2008). Quando Internet "apre" la formazione. Article for Internet & Valli, Giornale del Popolo (August, Italian).

Interview about the work of Bernard Lonergan and its implications for teaching and instructional design [in French, 2004].
>> Online at http://francais.lonergan.org/entretiens.htm.

Botturi, L. (2001). Design as Key Element for Information Quality in Elearning. Invited talk at the 5th Information Quailty Forum, Media & Communication Management Institute, Uniersity of St. Gallen.

Botturi, L. (2000). Semantic User and Content Modeling for Adaptive Distance Learning Environments. Semantic Web Technologies Workshop, November, 22-23 2000, Luxembourg, EU IST Program [talk at the EU Semantic Web Workshop].